Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
Legal Information
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Introducing DirectX 9.0
Tips and Tricks Using Managed Code
What's New in DirectX 9.0 for Managed Code
What Is Managed Code?
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Direct3D Graphics
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How Do I ...?
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Namespaces
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Microsoft.DirectX.AudioVideoPlayback
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Microsoft.DirectX.Diagnostics
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Microsoft.DirectX.Direct3D
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Microsoft.DirectX.DirectDraw
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Microsoft.DirectX.DirectInput
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Microsoft.DirectX.DirectPlay.Lobby
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Microsoft.DirectX.DirectPlay.Voice
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Microsoft.DirectX.DirectPlay
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Microsoft.DirectX.DirectSound
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Classes
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AccessDeniedException
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AllocatedException
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BadFormatException
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BadSendBufferGuidException
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Buffer
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Buffer3D
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BufferDescription
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BufferLostException
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BufferTooSmallException
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Capture
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CaptureAcousticEchoCancellationEffect
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CaptureBuffer
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CaptureDevicesCollection
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CaptureNoiseSuppressEffect
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ChorusEffect
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CompressorEffect
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ControlUnavailableException
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Device
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DevicesCollection
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DistortionEffect
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DSoundHelper
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EchoEffect
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EffectsUnavailableException
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FlangerEffect
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FullDuplex
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GargleEffect
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Interactive3DLevel2ReverbEffect
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Methods
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Properties
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Dynamic Properties and Fields
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Events
Disposing
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InvalidCallException
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Listener3D
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NoAggregationException
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NoDriverException
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Notify
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ObjectNotFoundException
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OtherApplicationHasPriorityException
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ParamEqEffect
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PriorityLevelNeededException
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SecondaryBuffer
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SendLoopException
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SoundException
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UnsupportedException
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WavesReverbEffect
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Enumerations
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Structures
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Microsoft.DirectX.PrivateImplementationDetails
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Microsoft.DirectX.Security.Permissions
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Microsoft.DirectX.Security
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Microsoft.DirectX
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DirectMusic
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DirectPlay