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  • Glossary
  • ▶DirectX SDK
  • ▼DirectMusic
    • What's New in DirectMusic
    • ▶Introduction to DirectMusic
    • ▶Getting Started with DirectMusic
    • ▼Using DirectMusic
      • ▶Loading Audio Data
      • ▼Playing Sounds
        • Creating the Performance
        • ▶Using Segments
        • Changing the Pitch of Waveforms
        • ▼Using Bands
          • ▶Downloading and Unloading Bands
          • Making Band Changes Programmatically
          • Ensuring Timely Band Changes
          • Playing a MIDI File with Custom Instruments
        • ▶Timing
        • Notification and Event Handling
        • Troubleshooting Playback
      • ▶Performance Parameters
      • ▶Using Audiopaths
      • Using 3-D Sound in DirectMusic
      • Using Effects in DirectMusic
      • Buffer Chains
      • ▶Using Compositional Elements
      • Using Audio Scripts
      • Capturing MIDI
    • ▶Advanced Topics in DirectMusic
    • ▶Related Software
    • ▶DirectMusic C++ Samples
    • ▶DirectMusic C++ Tutorials
    • ▶DirectMusic C/C++ Reference
  • ▶DirectPlay