ShaderLoader.FromString Method

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Assembles a shader from a string.

Overload List

public static GraphicsStream FromString(string, Include, ShaderFlags);
public static GraphicsStream FromString(string, Include, ShaderFlags, out string);
public static GraphicsStream FromString(string, Macro[], Include, ShaderFlags, out string);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


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