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| ShaderLoader.GetShaderSize Method | Language: | 
Returns the size of the shader byte code, in bytes.
public static int GetShaderSize(GraphicsStream); public static int GetShaderSize(int[]); 
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. InvalidDataException The data is invalid. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call. 
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