ShaderLoader.GetShaderSize Method

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Returns the size of the shader byte code, in bytes.

Overload List

public static int GetShaderSize(GraphicsStream);
public static int GetShaderSize(int[]);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException The data is invalid.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.


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