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| SurfaceLoader.Save Method | Language: | 
Saves a surface to a file.
This method handles conversion to and from compressed texture formats.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. 
Save a Screenshot
This example demonstrates how to save a screen shot to a file.
The back buffer is retrieved and saved as a bitmap image.
In the following C# code example, device is assumed to be the rendering Device. This code is called after rendering is complete.
[C#]
using Microsoft.DirectX.Direct3D; Surface backbuffer = device.GetBackBuffer(0, 0, BackBufferType.Mono); SurfaceLoader.Save("Screenshot.bmp", ImageFileFormat.Bmp, backbuffer); backbuffer.Dispose();
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