TextureShader.GetConstant Method

Language:

Retrieves an effect constant.

Overload List

public EffectHandle GetConstant(EffectHandle, int);
public EffectHandle GetConstant(EffectHandle, string);

Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center