VertexShader.VertexShader Constructor

Language:

Initializes a new instance of the VertexShader class.

Overload List

public VertexShader(Device, GraphicsStream);
public VertexShader(Device, int[]);
public VertexShader(IDirect3DVertexShader9);
public VertexShader(IDirect3DVertexShader9, Device);
public VertexShader(IntPtr);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfVideoMemoryException Microsoft Direct3D does not have enough display memory to perform the operation.
OutOfMemoryException Leave Site Direct3D could not allocate sufficient memory to complete the call.


Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center