• Copyrights and Trademarks
  • ▶Introducing the DirectX 2 Software Development Kit
  • ▼DirectDraw
    • ▼Overview
      • About DirectDraw
      • Introduction to DirectDraw
      • ▶Architectural Overview
      • ▼Using DirectDraw
        • IDirectDraw2 Interface
        • Multiple DirectDraw Objects per Process
        • Support for High Resolutions and True Color Bit Depths
        • Primary Surface Resource Sharing Model
        • Changing Modes and Exclusive Access
        • Creating DirectDraw Objects Using CoCreateInstance
      • ▶Using DirectDrawSurface
      • ▶Using DirectDrawPalette
      • ▶Using DirectDrawClipper
      • ▶Support for 3D Surfaces
      • ▶Direct3D Integration with DirectDraw
    • ▶Reference
  • ▶DirectSound
  • ▶DirectPlay
  • ▶Direct3D
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay