• Copyrights and Trademarks
  • ▶Introducing the DirectX 2 Software Development Kit
  • ▶DirectDraw
  • ▼DirectSound
    • ▼Overview
      • About DirectSound
      • ▶Object Types
      • ▶DirectSound Features
      • ▶IDirectSound Interface
      • ▶IDirectSoundBuffer Interface
      • ▼Memory Management
        • Memory Management
        • IUnknown Interface
        • Implementation: A Broad Overview
        • Creating a DirectSound Object
        • Creating a DirectSound Object Using CoCreateInstance
        • Querying the Hardware Capabilities
      • ▶Creating Sound Buffers
    • ▶Reference
  • ▶DirectPlay
  • ▶Direct3D
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay