• Copyrights and Trademarks
  • ▶Introducing the DirectX 2 Software Development Kit
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▶Direct3D Overview
    • ▼Retained-Mode Overview
      • About Retained Mode
      • ▶Introduction to Direct3D Retained-Mode Objects
      • ▼Direct3D Retained-Mode Tutorial
        • Direct3D Retained-Mode Tutorial
        • Setting up the Windows Environment
        • Enumerating Direct3D Device Drivers
        • Initialization
        • Creating a Direct3DRM Device and Viewport
        • Setting the Render State
        • Setting Up the Virtual Environment
        • Setting Up the Lights
        • Loading and Adding a Mesh
        • Releasing the Direct3DRM Objects
        • OverrideDefaults and ReadMouse
        • Rendering into a Viewport
    • ▶Immediate-Mode Overview
    • ▶Retained-Mode Reference
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay