Copyrights and Trademarks
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Introducing the DirectX 2 Software Development Kit
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DirectDraw
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DirectSound
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DirectPlay
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Direct3D
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Direct3D Overview
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Retained-Mode Overview
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Immediate-Mode Overview
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Retained-Mode Reference
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Functions
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Callback Functions
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IDirect3DRM Array Interfaces
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IDirect3DRM Interface
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IDirect3DRMAnimation Interface
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IDirect3DRMAnimationSet Interface
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IDirect3DRMDevice Interface
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IDirect3DRMFace Interface
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IDirect3DRMFrame Interface
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IDirect3DRMLight Interface
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IDirect3DRMMaterial Interface
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IDirect3DRMMesh Interface
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IDirect3DRMMeshBuilder Interface
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IDirect3DRMObject Interface
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IDirect3DRMShadow Interface
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IDirect3DRMTexture Interface
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IDirect3DRMUserVisual Interface
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IDirect3DRMViewport Interface
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IDirect3DRMWinDevice Interface
IDirect3DRMWinDevice Interface Method Groups
IDirect3DRMWinDevice::AddRef
IDirect3DRMWinDevice::HandleActivate
IDirect3DRMWinDevice::HandlePaint
IDirect3DRMWinDevice::QueryInterface
IDirect3DRMWinDevice::Release
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IDirect3DRMWrap Interface
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Structures
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Enumerated Types
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Other Types
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Immediate-Mode Reference
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DirectInput
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DirectSetup
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AutoPlay