• Copyrights and Trademarks
  • ▶Introducing DirectX 3
  • ▶DirectDraw
  • ▶DirectSound
  • ▶DirectPlay
  • ▼Direct3D
    • ▼Direct3D Overview
      • ▶About Direct3D
      • ▶Direct3D Architecture
      • ▼A Technical Foundation for 3D Programming
        • A Technical Foundation for 3D Programming
        • ▶3D Coordinate Systems
        • ▼3D Transformations
          • 3D Transformations
          • Translation
          • Rotation
          • Scaling
        • ▶Polygons
      • ▶Performance Optimization
    • ▶Retained-Mode Overview
    • ▶Immediate-Mode Overview
    • ▶Retained-Mode Reference
    • ▶Immediate-Mode Reference
  • ▶DirectInput
  • ▶DirectSetup
  • ▶AutoPlay
  • ▶Glossary