Legal Information
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Introducing DirectX 5
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DirectX Foundation
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DirectDraw
DirectDraw
About DirectDraw
Why Use DirectDraw?
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Getting Started: Basic Graphics Concepts
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DirectDraw Architecture
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DirectDraw Essentials
DirectDraw Essentials
Cooperative Levels
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Display Modes
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The DirectDraw Object
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Surfaces
Surfaces
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Basic Concepts
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Creating Surfaces
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Overlay Surfaces
Overlay Surfaces
Overlay Surface Overview
Significant DDCAPS Members and Flags
Source and Destination Rectangles
Boundary and Size Alignment
Minimum and Maximum Stretch Factors
Overlay Color Keys
Positioning Overlay Surfaces
Creating Overlay Surfaces
Overlay Z-Orders
Flipping Overlay Surfaces
Blitting to Multiple Windows
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Palettes
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Clippers
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Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
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Advanced DirectDraw Topics
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DirectDraw Tutorials
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DirectDraw Reference
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DirectSound
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Direct3D Immediate Mode
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DirectInput
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DirectSetup
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AutoPlay
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Glossary
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DirectX Media