Legal Information
▶
Introducing DirectX 5
▼
DirectX Foundation
▼
DirectDraw
DirectDraw
About DirectDraw
Why Use DirectDraw?
▶
Getting Started: Basic Graphics Concepts
▶
DirectDraw Architecture
▶
DirectDraw Essentials
▶
DirectDraw Tutorials
▼
DirectDraw Reference
DirectDraw Reference
▼
Interfaces
Interfaces
▶
IDDVideoPortContainer
▼
IDirectDraw2
IDirectDraw2
IDirectDraw2::Compact
IDirectDraw2::CreateClipper
IDirectDraw2::CreatePalette
IDirectDraw2::CreateSurface
IDirectDraw2::DuplicateSurface
IDirectDraw2::EnumDisplayModes
IDirectDraw2::EnumSurfaces
IDirectDraw2::FlipToGDISurface
IDirectDraw2::GetAvailableVidMem
IDirectDraw2::GetCaps
IDirectDraw2::GetDisplayMode
IDirectDraw2::GetFourCCCodes
IDirectDraw2::GetGDISurface
IDirectDraw2::GetMonitorFrequency
IDirectDraw2::GetScanLine
IDirectDraw2::GetVerticalBlankStatus
IDirectDraw2::Initialize
IDirectDraw2::RestoreDisplayMode
IDirectDraw2::SetCooperativeLevel
IDirectDraw2::SetDisplayMode
IDirectDraw2::WaitForVerticalBlank
▶
IDirectDrawClipper
▶
IDirectDrawColorControl
▶
IDirectDrawPalette
▶
IDirectDrawSurface3
▶
IDirectDrawVideoPort
▶
Functions
▶
Callback Functions
▶
Structures
▶
Pixel Format Masks
▶
DirectSound
▶
Direct3D Immediate Mode
▶
DirectInput
▶
DirectSetup
▶
AutoPlay
▶
Glossary
▶
DirectX Media