• Legal Information
  • ▶Introducing DirectX 5
  • ▼DirectX Foundation
    • ▼DirectDraw
      • DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▶DirectDraw Essentials
      • ▶DirectDraw Tutorials
      • ▼DirectDraw Reference
        • DirectDraw Reference
        • ▼Interfaces
          • Interfaces
          • ▶IDDVideoPortContainer
          • ▼IDirectDraw2
            • IDirectDraw2
            • IDirectDraw2::Compact
            • IDirectDraw2::CreateClipper
            • IDirectDraw2::CreatePalette
            • IDirectDraw2::CreateSurface
            • IDirectDraw2::DuplicateSurface
            • IDirectDraw2::EnumDisplayModes
            • IDirectDraw2::EnumSurfaces
            • IDirectDraw2::FlipToGDISurface
            • IDirectDraw2::GetAvailableVidMem
            • IDirectDraw2::GetCaps
            • IDirectDraw2::GetDisplayMode
            • IDirectDraw2::GetFourCCCodes
            • IDirectDraw2::GetGDISurface
            • IDirectDraw2::GetMonitorFrequency
            • IDirectDraw2::GetScanLine
            • IDirectDraw2::GetVerticalBlankStatus
            • IDirectDraw2::Initialize
            • IDirectDraw2::RestoreDisplayMode
            • IDirectDraw2::SetCooperativeLevel
            • IDirectDraw2::SetDisplayMode
            • IDirectDraw2::WaitForVerticalBlank
          • ▶IDirectDrawClipper
          • ▶IDirectDrawColorControl
          • ▶IDirectDrawPalette
          • ▶IDirectDrawSurface3
          • ▶IDirectDrawVideoPort
        • ▶Functions
        • ▶Callback Functions
        • ▶Structures
        • ▶Pixel Format Masks
    • ▶DirectSound
    • ▶Direct3D Immediate Mode
    • ▶DirectInput
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media