• Legal Information
  • ▶Introducing DirectX 5
  • ▼DirectX Foundation
    • ▼DirectDraw
      • DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▶DirectDraw Essentials
      • ▶DirectDraw Tutorials
      • ▼DirectDraw Reference
        • DirectDraw Reference
        • ▼Interfaces
          • Interfaces
          • ▶IDDVideoPortContainer
          • ▶IDirectDraw2
          • ▶IDirectDrawClipper
          • ▶IDirectDrawColorControl
          • ▶IDirectDrawPalette
          • ▶IDirectDrawSurface3
          • ▼IDirectDrawVideoPort
            • IDirectDrawVideoPort
            • IDirectDrawVideoPort::Flip
            • IDirectDrawVideoPort::GetBandwidthInfo
            • IDirectDrawVideoPort::GetColorControls
            • IDirectDrawVideoPort::GetFieldPolarity
            • IDirectDrawVideoPort::GetInputFormats
            • IDirectDrawVideoPort::GetOutputFormats
            • IDirectDrawVideoPort::GetVideoLine
            • IDirectDrawVideoPort::GetVideoSignalStatus
            • IDirectDrawVideoPort::SetColorControls
            • IDirectDrawVideoPort::SetTargetSurface
            • IDirectDrawVideoPort::StartVideo
            • IDirectDrawVideoPort::StopVideo
            • IDirectDrawVideoPort::UpdateVideo
            • IDirectDrawVideoPort::WaitForSync
        • ▶Functions
        • ▶Callback Functions
        • ▶Structures
        • ▶Pixel Format Masks
    • ▶DirectSound
    • ▶Direct3D Immediate Mode
    • ▶DirectInput
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media