• Legal Information
  • ▶Introducing DirectX 6.1
  • ▼DirectX Foundation
    • ▶DirectDraw
    • ▶DirectSound
    • ▶DirectMusic
    • ▶Direct3D Immediate Mode
    • ▼DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▼DirectInput Essentials
        • DirectInput Device Enumeration
        • ▼DirectInput Devices
          • Device Setup
          • Creating a DirectInput Device
          • Device Capabilities
          • Cooperative Levels
          • Device Object Enumeration
          • Device Data Formats
          • Device Properties
          • Acquiring Devices
        • ▶DirectInput Device Data
        • ▶Force Feedback
        • Designing for Previous Versions of DirectInput
      • ▶DirectInput Tutorials
      • ▶DirectInput Reference
      • ▶DirectInput Samples
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media