• Legal Information
  • ▶Introducing DirectX 6.1
  • ▼DirectX Foundation
    • ▶DirectDraw
    • ▶DirectSound
    • ▶DirectMusic
    • ▶Direct3D Immediate Mode
    • ▼DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▼DirectInput Essentials
        • DirectInput Device Enumeration
        • ▶DirectInput Devices
        • ▶DirectInput Device Data
        • ▼Force Feedback
          • Basic Concepts of Force Feedback
          • Effect Enumeration
          • Information About a Supported Effect
          • Creating an Effect
          • Effect Direction
          • Examples of Setting Effect Direction
          • Envelopes and Offsets
          • Effect Playback
          • Downloading and Unloading Effects
          • Changing an Effect
          • Gain
          • Force Feedback State
          • Effect Object Enumeration
          • Constant Forces
          • Ramp Forces
          • Periodic Effects
          • Conditions
          • Custom Forces
          • Device-Specific Effects
        • Designing for Previous Versions of DirectInput
      • ▶DirectInput Tutorials
      • ▶DirectInput Reference
      • ▶DirectInput Samples
    • ▶DirectSetup
    • ▶AutoPlay
    • ▶Glossary
  • ▶DirectX Media