• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▼DirectDraw
      • About DirectDraw
      • Why Use DirectDraw?
      • ▶Getting Started: Basic Graphics Concepts
      • ▶DirectDraw Architecture
      • ▶DirectDraw Essentials
      • ▼DirectDraw Tutorials
        • ▶DirectDraw C/C++ Tutorials
        • ▼DirectDraw Visual Basic Tutorials
          • ▶Tutorial 1: Blitting to the Screen
          • ▶Tutorial 2: Using Transparency
          • ▶Tutorial 3: Using Full-Screen Features
          • ▶Tutorial 4: Blitting to Areas of the Screen
          • ▼Tutorial 5: Enumerating DirectDraw Devices
            • Step 1: Obtain Installed DirectDraw Devices
            • Step 2: Display DirectDraw Device Capabilities
            • Step 3: Display DirectDraw Device 3-D Capabilities
            • Step 4: Report Available Display Modes
      • ▶DirectDraw Reference
      • ▶DirectDraw Tools and Samples
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix