• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▼DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▶DirectInput Essentials
      • ▶DirectInput Tutorials
      • ▼DirectInput Reference
        • ▶DirectInput C/C++ Reference
        • ▼DirectInput Visual Basic Reference
          • ▶Classes
          • ▼Types
            • DICONDITION
            • DICONSTANTFORCE
            • DIDATAFORMAT
            • DIDEVCAPS
            • DIDEVICEOBJECTDATA
            • DIEFFECT
            • DIENVELOPE
            • DIJOYSTATE
            • DIJOYSTATE2
            • DIKEYBOARDSTATE
            • DIMOUSESTATE
            • DIOBJECTDATAFORMAT
            • DIPERIODICFORCE
            • DIPROPLONG
            • DIPROPRANGE
            • DIRAMPFORCE
          • ▶Enumerations
          • ▶Keyboard Keys
          • Error Codes
      • ▶DirectInput Tools and Samples
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix