• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▼DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▶DirectInput Essentials
      • ▶DirectInput Tutorials
      • ▼DirectInput Reference
        • ▶DirectInput C/C++ Reference
        • ▼DirectInput Visual Basic Reference
          • ▶Classes
          • ▶Types
          • ▼Enumerations
            • CONST_DICOMMONDATAFORMATS
            • CONST_DICONDITIONFLAGS
            • CONST_DIDATAFORMATFLAGS
            • CONST_DIDEVCAPSFLAGS
            • CONST_DIDEVICEOBJINSTANCEFLAGS
            • CONST_DIDEVICETYPE
            • CONST_DIDFTFLAGS
            • CONST_DIDGDDFLAGS
            • CONST_DIEFFFLAGS
            • CONST_DIEFTFLAGS
            • CONST_DIEGESFLAGS
            • CONST_DIENUMDEVICESFLAGS
            • CONST_DIEPFLAGS
            • CONST_DIESFLAGS
            • CONST_DIGFFSFLAGS
            • CONST_DIJOYSTICKOFS
            • CONST_DIKEYFLAGS
            • CONST_DIMOUSEOFS
            • CONST_DINPUT
            • CONST_DINPUTERR
            • CONST_DIPHFLAGS
            • CONST_DISCLFLAGS
            • CONST_DISDDFLAGS
            • CONST_DISFFCFLAGS
          • ▶Keyboard Keys
          • Error Codes
      • ▶DirectInput Tools and Samples
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix