• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▼DirectPlay
      • About DirectPlay
      • Why Use DirectPlay?
      • ▶DirectPlay Architecture
      • ▼DirectPlay Essentials
        • Basic Steps in Writing a DirectPlay Application
        • ▼Using DirectPlay Providers
          • TCP/IP
          • IPX
          • Modem-to-Modem
          • Serial Link
        • Lobby Providers
        • Session Management
        • Player Management
        • Group Management
        • ▶Lobby Sessions
        • ▶Building Lobby-Aware Applications
        • ▶DirectPlay Messages
        • ▶DirectPlay Address
        • DirectPlay Protocol
        • Asynchronous Networking with the DirectPlay Protocol
        • ▶Security and Authentication
        • ▶Migrating from Previous Versions of DirectX
      • ▶DirectPlay Tutorials
      • ▶DirectPlay Reference
      • ▶DirectPlay Tools and Samples
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix