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Microsoft DirectX 7.0
Legal Information
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
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DirectMusic
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DirectPlay
About DirectPlay
Why Use DirectPlay?
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DirectPlay Architecture
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DirectPlay Essentials
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DirectPlay Tutorials
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DirectPlay Reference
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DirectPlay C/C++ Reference
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Interfaces
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IDirectPlay4
IDirectPlay4::AddGroupToGroup
IDirectPlay4::AddPlayerToGroup
IDirectPlay4::CancelMessage
IDirectPlay4::CancelPriority
IDirectPlay4::Close
IDirectPlay4::CreateGroup
IDirectPlay4::CreateGroupInGroup
IDirectPlay4::CreatePlayer
IDirectPlay4::DeleteGroupFromGroup
IDirectPlay4::DeletePlayerFromGroup
IDirectPlay4::DestroyGroup
IDirectPlay4::DestroyPlayer
IDirectPlay4::EnumConnections
IDirectPlay4::EnumGroupPlayers
IDirectPlay4::EnumGroups
IDirectPlay4::EnumGroupsInGroup
IDirectPlay4::EnumPlayers
IDirectPlay4::EnumSessions
IDirectPlay4::GetCaps
IDirectPlay4::GetGroupConnectionSettings
IDirectPlay4::GetGroupData
IDirectPlay4::GetGroupFlags
IDirectPlay4::GetGroupName
IDirectPlay4::GetGroupOwner
IDirectPlay4::GetGroupParent
IDirectPlay4::GetMessageCount
IDirectPlay4::GetMessageQueue
IDirectPlay4::GetPlayerAccount
IDirectPlay4::GetPlayerAddress
IDirectPlay4::GetPlayerCaps
IDirectPlay4::GetPlayerData
IDirectPlay4::GetPlayerFlags
IDirectPlay4::GetPlayerName
IDirectPlay4::GetSessionDesc
IDirectPlay4::Initialize
IDirectPlay4::InitializeConnection
IDirectPlay4::Open
IDirectPlay4::Receive
IDirectPlay4::SecureOpen
IDirectPlay4::Send
IDirectPlay4::SendChatMessage
IDirectPlay4::SendEx
IDirectPlay4::SetGroupConnectionSettings
IDirectPlay4::SetGroupData
IDirectPlay4::SetGroupName
IDirectPlay4::SetGroupOwner
IDirectPlay4::SetPlayerData
IDirectPlay4::SetPlayerName
IDirectPlay4::SetSessionDesc
IDirectPlay4::StartSession
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IDirectPlayLobby3
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Functions
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Callback Functions
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Structures
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System Messages
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Standard Lobby Messages
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DirectPlay Defined Properties
Return Values
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DirectPlay Visual Basic Reference
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DirectPlay Tools and Samples
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DirectSetup
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DirectSound
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Glossary
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Appendix