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Microsoft DirectX 7.0
Legal Information
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
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DirectMusic
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DirectPlay
About DirectPlay
Why Use DirectPlay?
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DirectPlay Architecture
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DirectPlay Essentials
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DirectPlay Tutorials
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DirectPlay Reference
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DirectPlay C/C++ Reference
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Interfaces
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IDirectPlay4
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IDirectPlayLobby3
IDirectPlayLobby3::Connect
IDirectPlayLobby3::ConnectEx
IDirectPlayLobby3::CreateAddress
IDirectPlayLobby3::CreateCompoundAddress
IDirectPlayLobby3::EnumAddress
IDirectPlayLobby3::EnumAddressTypes
IDirectPlayLobby3::EnumLocalApplications
IDirectPlayLobby3::GetConnectionSettings
IDirectPlayLobby3::ReceiveLobbyMessage
IDirectPlayLobby3::RegisterApplication
IDirectPlayLobby3::RunApplication
IDirectPlayLobby3::SendLobbyMessage
IDirectPlayLobby3::SetConnectionSettings
IDirectPlayLobby3::SetLobbyMessageEvent
IDirectPlayLobby3::UnregisterApplication
IDirectPlayLobby3::WaitForConnectionSettings
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Functions
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Callback Functions
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Structures
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System Messages
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Standard Lobby Messages
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DirectPlay Defined Properties
Return Values
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DirectPlay Visual Basic Reference
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DirectPlay Tools and Samples
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DirectSetup
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DirectSound
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Glossary
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Appendix