• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▼DirectPlay
      • About DirectPlay
      • Why Use DirectPlay?
      • ▶DirectPlay Architecture
      • ▶DirectPlay Essentials
      • ▶DirectPlay Tutorials
      • ▼DirectPlay Reference
        • ▼DirectPlay C/C++ Reference
          • ▼Interfaces
            • ▶IDirectPlay4
            • ▼IDirectPlayLobby3
              • IDirectPlayLobby3::Connect
              • IDirectPlayLobby3::ConnectEx
              • IDirectPlayLobby3::CreateAddress
              • IDirectPlayLobby3::CreateCompoundAddress
              • IDirectPlayLobby3::EnumAddress
              • IDirectPlayLobby3::EnumAddressTypes
              • IDirectPlayLobby3::EnumLocalApplications
              • IDirectPlayLobby3::GetConnectionSettings
              • IDirectPlayLobby3::ReceiveLobbyMessage
              • IDirectPlayLobby3::RegisterApplication
              • IDirectPlayLobby3::RunApplication
              • IDirectPlayLobby3::SendLobbyMessage
              • IDirectPlayLobby3::SetConnectionSettings
              • IDirectPlayLobby3::SetLobbyMessageEvent
              • IDirectPlayLobby3::UnregisterApplication
              • IDirectPlayLobby3::WaitForConnectionSettings
          • ▶Functions
          • ▶Callback Functions
          • ▶Structures
          • ▶System Messages
          • ▶Standard Lobby Messages
          • ▶DirectPlay Defined Properties
          • Return Values
        • ▶DirectPlay Visual Basic Reference
      • ▶DirectPlay Tools and Samples
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix