• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▶DirectInput
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▼DirectSound
      • About DirectSound
      • Why Use DirectSound?
      • ▶DirectSound Architecture
      • ▶DirectSound Essentials
      • ▼DirectSound Tutorials
        • ▼DirectSound C/C++ Tutorials
          • ▶Tutorial 1: Playing a Sound
          • ▼Tutorial 2: Capturing a Sound
            • Step 1: Set Up DirectSoundCapture
            • Step 2: Set the Capture Format
            • Step 3: Create the Capture Buffer
            • Step 4: Set Up Capture Notification
            • Step 5: Create the Wave File
            • Step 6: Handle the Capture Notifications
            • Step 7: Stream Data to the Wave File
            • Step 8: Stop Capture
            • Step 9: Shut Down DirectSoundCapture
        • ▶DirectSound Visual Basic Tutorials
      • ▶DirectSound Reference
      • ▶DirectSound Tools and Samples
    • ▶Glossary
    • ▶Appendix