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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
What's New in DirectX Graphics
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Programmers Guide
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Getting Started with Direct3D
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Using Direct3D
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Programmable Pipeline
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Advanced Topics
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Samples
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Direct3D Appendix
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DDS File Format
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Device States
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Programming Tips
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X Files
X File Interface Hierarchy
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X File Architecture
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Using X Files
Loading an X File
Saving to an X File
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Creating a Cube
Defining a Simple Cube
Adding Textures
Adding Frames and Animations
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Converting and Exporting 3-D Models to X Files
Mesh View Help
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Reference
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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DirectSetup
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Glossary