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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
What's New in DirectX Graphics
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Programmers Guide
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Reference
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Direct3D C/C++ Reference
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Interfaces
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Functions
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Macros
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Vertex Shader Declarator Macros
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Structures
D3DADAPTER_IDENTIFIER8
D3DBOX
D3DCAPS8
D3DCLIPSTATUS8
D3DCOLORVALUE
D3DDEVICE_CREATION_PARAMETERS
D3DDISPLAYMODE
D3DGAMMARAMP
D3DINDEXBUFFER_DESC
D3DLIGHT8
D3DLINEPATTERN
D3DLOCKED_BOX
D3DLOCKED_RECT
D3DMATERIAL8
D3DMATRIX
D3DPRESENT_PARAMETERS
D3DRANGE
D3DRASTER_STATUS
D3DRECT
D3DRECTPATCH_INFO
D3DSURFACE_DESC
D3DTRIPATCH_INFO
D3DVECTOR
D3DVERTEXBUFFER_DESC
D3DVIEWPORT8
D3DVOLUME_DESC
PALETTEENTRY
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Enumerated Types
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Other Types
Texture Argument Flags
Flexible Vertex Format Flags
Return Values
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Direct3DX C/C++ Reference
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Vertex Shader Reference
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Pixel Shader Reference
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Effect File Reference
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X File C/C++ Reference
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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DirectSetup
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Glossary