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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
What's New in DirectX Graphics
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Programmers Guide
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Reference
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Direct3D C/C++ Reference
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Interfaces
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Functions
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Macros
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Vertex Shader Declarator Macros
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Structures
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Enumerated Types
D3DBACKBUFFER_TYPE
D3DBASISTYPE
D3DBLEND
D3DBLENDOP
D3DCMPFUNC
D3DCUBEMAP_FACES
D3DCULL
D3DDEBUGMONITORTOKENS
D3DDEVTYPE
D3DFILLMODE
D3DFOGMODE
D3DFORMAT
D3DLIGHTTYPE
D3DMATERIALCOLORSOURCE
D3DMULTISAMPLE_TYPE
D3DORDERTYPE
D3DPATCHEDGESTYLE
D3DPOOL
D3DPRIMITIVETYPE
D3DRENDERSTATETYPE
D3DRESOURCETYPE
D3DSHADEMODE
D3DSTATEBLOCKTYPE
D3DSTENCILOP
D3DSWAPEFFECT
D3DTEXTUREADDRESS
D3DTEXTUREFILTERTYPE
D3DTEXTUREOP
D3DTEXTURESTAGESTATETYPE
D3DTEXTURETRANSFORMFLAGS
D3DTRANSFORMSTATETYPE
D3DVERTEXBLENDFLAGS
D3DZBUFFERTYPE
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Other Types
Texture Argument Flags
Flexible Vertex Format Flags
Return Values
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Direct3DX C/C++ Reference
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Vertex Shader Reference
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Pixel Shader Reference
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Effect File Reference
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X File C/C++ Reference
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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DirectSetup
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Glossary