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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
Roadmap
What's New in DirectX Audio
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Introduction to DirectX Audio
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Understanding DirectX Audio
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Using DirectX Audio
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Advanced Topics in DirectX Audio
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Programming Tips and Tools
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DirectX Audio C++ Tutorials
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DirectX Audio C++ Samples
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DirectMusic C/C++ Reference
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DirectSound C/C++ Reference
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DirectSound Interfaces
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IDirectSound8
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IDirectSound3DBuffer8
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IDirectSound3DListener8
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IDirectSoundBuffer8
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IDirectSoundCapture8
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IDirectSoundCaptureBuffer8
IDirectSoundCaptureBuffer8::GetCaps
IDirectSoundCaptureBuffer8::GetCurrentPosition
IDirectSoundCaptureBuffer8::GetFormat
IDirectSoundCaptureBuffer8::GetFXStatus
IDirectSoundCaptureBuffer8::GetObjectInPath
IDirectSoundCaptureBuffer8::GetStatus
IDirectSoundCaptureBuffer8::Initialize
IDirectSoundCaptureBuffer8::Lock
IDirectSoundCaptureBuffer8::Start
IDirectSoundCaptureBuffer8::Stop
IDirectSoundCaptureBuffer8::Unlock
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IDirectSoundCaptureFXAec8
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IDirectSoundCaptureFXNoiseSuppress8
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IDirectSoundFullDuplex8
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IDirectSoundFXChorus8
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IDirectSoundFXCompressor8
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IDirectSoundFXDistortion8
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IDirectSoundFXEcho8
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IDirectSoundFXFlanger8
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IDirectSoundFXGargle8
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IDirectSoundFXI3DL2Reverb8
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IDirectSoundFXParamEq8
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IDirectSoundFXWavesReverb8
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IDirectSoundNotify8
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IKsPropertySet
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DirectSound Callback Function
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DirectSound Functions
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DirectSound Structures
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DirectSound GUIDs
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DirectSound Return Values
Glossary
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DirectInput
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DirectPlay
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DirectShow
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DirectSetup
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Glossary