• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▼DirectX Audio
      • Roadmap
      • What's New in DirectX Audio
      • ▶Introduction to DirectX Audio
      • ▶Understanding DirectX Audio
      • ▼Using DirectX Audio
        • ▶Loading Audio Data
        • ▶Playing Sounds
        • ▶Performance Parameters
        • ▶Using Audiopaths
        • ▶3-D Sound
        • ▶Using Effects
        • Buffer Chains
        • ▼Using Compositional Elements
          • Music Files for Composition
          • Overview of Programming for Composition
          • Using Styles
          • Using Motifs
          • Using Chordmaps
          • Using Templates
          • Using Transitions
          • Track Composition
        • Using Audio Scripts
        • ▶Wave Playback in DirectSound
        • ▶Sound Capture
      • ▶Advanced Topics in DirectX Audio
      • ▶Programming Tips and Tools
      • ▶DirectX Audio C++ Tutorials
      • ▶DirectX Audio C++ Samples
      • ▶DirectMusic C/C++ Reference
      • ▶DirectSound C/C++ Reference
      • Glossary
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary