• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▼DirectX Audio
      • Roadmap
      • What's New in DirectX Audio
      • ▶Introduction to DirectX Audio
      • ▶Understanding DirectX Audio
      • ▶Using DirectX Audio
      • ▶Advanced Topics in DirectX Audio
      • ▶Programming Tips and Tools
      • ▶DirectX Audio C++ Tutorials
      • ▶DirectX Audio C++ Samples
      • ▼DirectMusic C/C++ Reference
        • ▶DirectMusic Interfaces
        • ▶DirectMusic Messages
        • ▶DirectMusic Structures
        • ▶DLS Structures
        • ▶DirectMusic File Format
        • ▶DirectMusic File Structures
        • ▼Standard Track Parameters
          • GUID_BandParam
          • GUID_ChordParam
          • GUID_Clear_All_Bands
          • GUID_Clear_All_MelodyFragments
          • GUID_CommandParam
          • GUID_CommandParam2
          • GUID_CommandParamNext
          • GUID_ConnectToDLSCollection
          • GUID_Disable_Auto_Download
          • GUID_DisableTempo
          • GUID_DisableTimeSig
          • GUID_Download
          • GUID_DownloadToAudioPath
          • GUID_Enable_Auto_Download
          • GUID_EnableTempo
          • GUID_EnableTimeSig
          • GUID_IDirectMusicBand
          • GUID_IDirectMusicChordMap
          • GUID_IDirectMusicStyle
          • GUID_MelodyFragment
          • GUID_MuteParam
          • GUID_Play_Marker
          • GUID_RhythmParam
          • GUID_SeedVariations
          • GUID_StandardMIDIFile
          • GUID_TempoParam
          • GUID_TimeSignature
          • GUID_Unload
          • GUID_UnloadFromAudioPath
          • GUID_Valid_Start_Time
          • GUID_Variations
        • ▶DirectMusic Enumerated Types
        • ▶DirectMusic GUIDs
        • ▶DirectMusic Return Values
      • ▶DirectSound C/C++ Reference
      • Glossary
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary