• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▼DirectShow
      • ▶Introduction to DirectShow
      • ▶Getting Started
      • ▶About DirectShow
      • ▶Using DirectShow
      • ▶Decoder Development
      • ▶DirectShow Tutorials
      • ▶DirectShow Samples
      • ▶DirectShow Reference
      • ▼Microsoft TV Technologies C++ Reference
        • ▼Video Control C++ Reference
          • ▼Video Control Objects (C++)
            • Broadcast Event Service
            • MSVidAnalogTunerDevice
            • MSVidAudioRenderer
            • MSVidAudioRendererDevices
            • MSVidBDATunerDevice
            • MSVidCAGSeg
            • MSVidClosedCaptioning
            • MSVidCtl
            • MSVidDataServices
            • MSVidFeature
            • MSVidFeatures
            • MSVidInputDevice
            • MSVidInputDevices
            • MSVidOutputDevice
            • MSVidOutputDevices
            • MSVidRect
            • MSVidVideoInputDevice
            • MSVidVideoRenderer
            • MSVidVideoRendererDevices
          • ▶Video Control Interfaces
          • ▶Video Control Event Interfaces
          • ▶Video Control Enumerations
        • ▶Guide Store C++ Reference
        • ▶Conditional Access C++ Reference
        • ▶Microsoft Unified Tuning Model C++ Reference
        • ▶Transport Information Interfaces
        • ▶BDA Filter Interfaces
      • ▶Microsoft TV Technologies Visual Basic and Script Reference
      • ▶DirectShow Editing Services C++ Reference
      • ▶DirectShow Editing Services Visual Basic Reference
      • ▶DirectX Media Objects
      • ▶Media Parameters
      • ▶Appendixes
      • Glossary
    • ▶DirectSetup
    • ▶Glossary