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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Video Control C++ Reference
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Guide Store C++ Reference
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Conditional Access C++ Reference
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Microsoft Unified Tuning Model C++ Reference
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Microsoft Unified Tuning Model Objects
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Microsoft Unified Tuning Model Interfaces
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IAnalogRadioTuningSpace Interface
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IAnalogTVTuningSpace Interface
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IATSCChannelTuneRequest Interface
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IATSCComponentType Interface
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IATSCLocator Interface
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IATSCTuningSpace Interface
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IChannelTuneRequest Interface
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IComponent Interface
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IComponents Interface
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IComponentType Interface
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IComponentTypes Interface
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ICreatePropBagOnRegKey Interface
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IDVBSLocator Interface
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IDVBSTuningSpace Interface
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IDVBTLocator Interface
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IDVBTuneRequest Interface
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IDVBTuningSpace Interface
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IDVBTuningSpace2 Interface
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IEnumComponents Interface
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IEnumComponentTypes Interface
IEnumComponentTypes::Clone
IEnumComponentTypes::Next
IEnumComponentTypes::Reset
IEnumComponentTypes::Skip
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IEnumTuningSpaces Interface
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ILanguageComponentType Interface
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ILocator Interface
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IMPEG2Component Interface
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IMPEG2ComponentType Interface
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ITuneRequest Interface
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ITuningSpace Interface
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ITuningSpaceContainer Interface
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ITuningSpaces Interface
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Microsoft Unified Tuning Model Enumerations
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Transport Information Interfaces
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BDA Filter Interfaces
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Microsoft TV Technologies Visual Basic and Script Reference
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DirectShow Editing Services C++ Reference
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DirectShow Editing Services Visual Basic Reference
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DirectX Media Objects
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Media Parameters
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Appendixes
Glossary
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DirectSetup
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Glossary