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Programming Windows 3.0 (Petzold)
Preface
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PART 1 GETTING STARTED
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PART 2 READING INPUT
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PART 3 USING RESOURCES
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PART 4 THE GRAPHICS DEVICE INTERFACE
PART 4 THE GRAPHICS DEVICE INTERFACE
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Chapter 11 An Introduction to GDI
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Chapter 12 Drawing Graphics
Chapter 12 Drawing Graphics
DRAWING POINTS
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DRAWING LINES
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DRAWING FILLED AREAS
DRAWING FILLED AREAS
The Bounding Box
The ARCS Program
The Trigonometry of Pie Charts
The Polygon Function and the Polygon Filling Mode
Brushing the Interior
Brushes and Bitmaps
Creating and Using Bitmap Brushes
Brush Alignment
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RECTANGLES, REGIONS, AND CLIPPING
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Chapter 13 Bits, Blts, and Metafiles
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Chapter 14 Text and Fonts
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Chapter 15 Using the Printer
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PART 5 DATA EXCHANGE AND LINKS
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Advanced MS-DOS Programming
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MS-DOS Programmer's Reference
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MS Systems Journal
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Product Documentation
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Unsupported Tools & Utilities