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Programming Windows 3.0 (Petzold)
Preface
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PART 1 GETTING STARTED
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PART 2 READING INPUT
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PART 3 USING RESOURCES
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PART 4 THE GRAPHICS DEVICE INTERFACE
PART 4 THE GRAPHICS DEVICE INTERFACE
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Chapter 11 An Introduction to GDI
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Chapter 12 Drawing Graphics
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Chapter 13 Bits, Blts, and Metafiles
Chapter 13 Bits, Blts, and Metafiles
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THE OLD BITMAP FORMAT
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THE DEVICE-INDEPENDENT BITMAP (DIB)
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THE MIGHTY BLT
THE MIGHTY BLT
The PatBlt Function
Blt Coordinates
Transferring Bits with BitBlt
The DrawBitmap Function
Using Different ROP Codes
More Fun with Memory Device Contexts
Color Conversions
Mapping Mode Conversions
Stretching Bitmaps with StretchBlt
Animation
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METAFILES
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Chapter 14 Text and Fonts
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Chapter 15 Using the Printer
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PART 5 DATA EXCHANGE AND LINKS
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Advanced MS-DOS Programming
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MS-DOS Programmer's Reference
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MS Systems Journal
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Product Documentation
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Unsupported Tools & Utilities