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    • ▼Programming Windows 3.0 (Petzold)
      • Preface
      • ▶PART 1 GETTING STARTED
      • ▶PART 2 READING INPUT
      • ▶PART 3 USING RESOURCES
      • ▼PART 4 THE GRAPHICS DEVICE INTERFACE
        • PART 4 THE GRAPHICS DEVICE INTERFACE
        • ▶Chapter 11 An Introduction to GDI
        • ▼Chapter 12 Drawing Graphics
          • Chapter 12 Drawing Graphics
          • DRAWING POINTS
          • ▶DRAWING LINES
          • ▶DRAWING FILLED AREAS
          • ▶RECTANGLES, REGIONS, AND CLIPPING
        • ▶Chapter 13 Bits, Blts, and Metafiles
        • ▶Chapter 14 Text and Fonts
        • ▶Chapter 15 Using the Printer
      • ▶PART 5 DATA EXCHANGE AND LINKS
    • ▶Advanced MS-DOS Programming
    • ▶MS-DOS Programmer's Reference
    • ▶MS Systems Journal
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  • ▶Unsupported Tools & Utilities