Microsoft Developer Network
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Programming Windows 3.0 (Petzold)
Preface
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PART 1 GETTING STARTED
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PART 2 READING INPUT
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PART 3 USING RESOURCES
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PART 4 THE GRAPHICS DEVICE INTERFACE
PART 4 THE GRAPHICS DEVICE INTERFACE
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Chapter 11 An Introduction to GDI
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Chapter 12 Drawing Graphics
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Chapter 13 Bits, Blts, and Metafiles
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Chapter 14 Text and Fonts
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Chapter 15 Using the Printer
Chapter 15 Using the Printer
PRINTING, SPOOLING, AND ESCAPE
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THE PRINTER DEVICE CONTEXT
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PRINTING FUNDAMENTALS
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PRINTING GRAPHICS AND TEXT
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THE TECHNIQUE OF BANDING
THE TECHNIQUE OF BANDING
Strike Up the Bands
A Different Use of the Abort Procedure
THE PRINTER AND FONTS
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PART 5 DATA EXCHANGE AND LINKS
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Advanced MS-DOS Programming
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MS-DOS Programmer's Reference
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MS Systems Journal
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Product Documentation
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Unsupported Tools & Utilities