Microsoft Developer Network
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Technical Articles
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Sample Code
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Resource and Strategy
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Knowledge Base and Bug Lists
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Books and Magazine Articles
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Product Documentation
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C/C++ 7.0
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Macro Assembler 6.0
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Multimedia Development Kit
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OLE 1.0 Programmer's Reference
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About This Book
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Chapter 1 Introduction to OLE
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Chapter 2 Considerations for OLE Applications
Chapter 2 Considerations for OLE Applications
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2.1 Considerations for Objects and the Clipboard
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2.2 Considerations for Mapping Modes
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2.3 Considerations for Version Numbers
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2.5 Considerations for Data
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2.6 Considerations for Functions
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2.7 Server Application Issues
2.7 Server Application Issues
2.7.1 Initialization
2.7.2 Background Processing Schedulers
2.7.3 Drawing to an Arbitrary Device Context
2.7.4 Clipboard Format Builders
2.7.5 Manipulating Change Flags
2.7.6 File I/O
2.7.7 Changing Window Title on File Open/Save As
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2.8 Client Application Issues
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Chapter 3 OLE User Interface
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Chapter 4 Implementing OLE into Server Applications
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Chapter 5 Implementing OLE into Client Applications
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Chapter 6 Implementing Object Handlers
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Chapter 7 Callback Functions and Data Structures
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Chapter 8 The OLE Server DLL
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Chapter 9 The OLE Client DLL
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Chapter 10 Using the Registration Database
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Chapter 11 Testing OLE Applications
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Chapter 12 Providing User Documentation
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Appendix A Creating Distribution Disks
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Appendix B Error Codes
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Appendix C OLE File Formats
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Win32 SDK for Windows NT
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Windows 3.1 DDK
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Windows 3.1 SDK
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QuickC for Windows
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Unsupported Tools & Utilities