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    • ▶C/C++ 7.0
    • ▶Macro Assembler 6.0
    • ▶Multimedia Development Kit
    • ▼OLE 1.0 Programmer's Reference
      • ▶About This Book
      • ▶Chapter 1 Introduction to OLE
      • ▼Chapter 2 Considerations for OLE Applications
        • Chapter 2 Considerations for OLE Applications
        • ▶2.1 Considerations for Objects and the Clipboard
        • ▶2.2 Considerations for Mapping Modes
        • ▶2.3 Considerations for Version Numbers
        • ▶2.5 Considerations for Data
        • ▶2.6 Considerations for Functions
        • ▶2.7 Server Application Issues
        • ▼2.8 Client Application Issues
          • 2.8 Client Application Issues
          • 2.8.1 Referencing Objects in Files (Client Applications)
          • 2.8.2 Clipboard Operations
          • 2.8.3 Painting and Printing Code for Objects
          • 2.8.4 Menu Enabling/Disabling Functions
          • 2.8.5 Background Processing
      • ▶Chapter 3 OLE User Interface
      • ▶Chapter 4 Implementing OLE into Server Applications
      • ▶Chapter 5 Implementing OLE into Client Applications
      • ▶Chapter 6 Implementing Object Handlers
      • ▶Chapter 7 Callback Functions and Data Structures
      • ▶Chapter 8 The OLE Server DLL
      • ▶Chapter 9 The OLE Client DLL
      • ▶Chapter 10 Using the Registration Database
      • ▶Chapter 11 Testing OLE Applications
      • ▶Chapter 12 Providing User Documentation
      • ▶Appendix A Creating Distribution Disks
      • ▶Appendix B Error Codes
      • ▶Appendix C OLE File Formats
    • ▶Win32 SDK for Windows NT
    • ▶Windows 3.1 DDK
    • ▶Windows 3.1 SDK
    • ▶QuickC for Windows
  • ▶Unsupported Tools & Utilities