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Resource and Strategy
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C/C++ 7.0
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Multimedia Development Kit
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OLE 1.0 Programmer's Reference
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About This Book
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Chapter 1 Introduction to OLE
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Chapter 2 Considerations for OLE Applications
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Chapter 3 OLE User Interface
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Chapter 4 Implementing OLE into Server Applications
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Chapter 5 Implementing OLE into Client Applications
Chapter 5 Implementing OLE into Client Applications
5.1 What is an OLE Client?
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5.2 How Client and Server Applications Communicate
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5.3 OLECLI.DLL and OLECLI.LIB
5.3 OLECLI.DLL and OLECLI.LIB
5.3.1 Document Management Functions
5.3.2 Object Creation and Destruction Functions
5.3.3 Object Management Functions
5.3.4 Object Information Retrieval Functions
5.3.5 Object Information Updating Functions
5.3.6 Miscellaneous Functions
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5.4 Client Data Structures
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5.5 Starting a Client Application
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5.6 Managing Documents
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5.7 Working with Objects
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5.8 Implementing Edit commands
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Chapter 6 Implementing Object Handlers
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Chapter 7 Callback Functions and Data Structures
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Chapter 8 The OLE Server DLL
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Chapter 9 The OLE Client DLL
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Chapter 10 Using the Registration Database
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Chapter 11 Testing OLE Applications
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Chapter 12 Providing User Documentation
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Appendix A Creating Distribution Disks
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Appendix B Error Codes
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Appendix C OLE File Formats
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Win32 SDK for Windows NT
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Windows 3.1 DDK
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Windows 3.1 SDK
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QuickC for Windows
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Unsupported Tools & Utilities