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    • ▶C/C++ 7.0
    • ▶Macro Assembler 6.0
    • ▶Multimedia Development Kit
    • ▼OLE 1.0 Programmer's Reference
      • ▶About This Book
      • ▶Chapter 1 Introduction to OLE
      • ▶Chapter 2 Considerations for OLE Applications
      • ▶Chapter 3 OLE User Interface
      • ▶Chapter 4 Implementing OLE into Server Applications
      • ▼Chapter 5 Implementing OLE into Client Applications
        • Chapter 5 Implementing OLE into Client Applications
        • 5.1 What is an OLE Client?
        • ▶5.2 How Client and Server Applications Communicate
        • ▶5.3 OLECLI.DLL and OLECLI.LIB
        • ▶5.4 Client Data Structures
        • ▶5.5 Starting a Client Application
        • ▶5.6 Managing Documents
        • ▼5.7 Working with Objects
          • 5.7 Working with Objects
          • 5.7.1 Creating Objects
          • 5.7.2 Displaying and Printing Objects
          • 5.7.3 Activating Objects
          • 5.7.4 Cutting and Copying Objects to the Clipboard
          • 5.7.5 Deleting Objects
        • ▶5.8 Implementing Edit commands
      • ▶Chapter 6 Implementing Object Handlers
      • ▶Chapter 7 Callback Functions and Data Structures
      • ▶Chapter 8 The OLE Server DLL
      • ▶Chapter 9 The OLE Client DLL
      • ▶Chapter 10 Using the Registration Database
      • ▶Chapter 11 Testing OLE Applications
      • ▶Chapter 12 Providing User Documentation
      • ▶Appendix A Creating Distribution Disks
      • ▶Appendix B Error Codes
      • ▶Appendix C OLE File Formats
    • ▶Win32 SDK for Windows NT
    • ▶Windows 3.1 DDK
    • ▶Windows 3.1 SDK
    • ▶QuickC for Windows
  • ▶Unsupported Tools & Utilities