updateIntervalupdateInterval*
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updateInterval

Description

Sets or retrieves the update interval for the screen.

Syntax

object.updateInterval[ = msec ]

Settings

This read-write property can be set to an integer value specifying the number of milliseconds between updates to the screen. A value of zero (0) disables the update interval.

Use this property judiciously—a value too small or too large will adversely affect the page rendering response.

Remarks

The interval causes invalidations to the window to be buffered and then drawn in msec milliseconds intervals. The purpose is to limit excessive invalidations that reduce the overall painting performance, which can happen if there is an overabundance of flipbook-style animations occurring at once.

Applies To

screen


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