• ▼MSDN Library Visual Studio 6.0
    • ▶Welcome to the MSDN Library
    • ▶Visual Studio Documentation
    • ▶Visual Basic Documentation
    • ▶Visual C++ Documentation
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    • ▶Visual InterDev Documentation
    • ▶Visual J++ Documentation
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    • ▶Tools and Technologies
    • ▶Microsoft Office Development
    • ▶Platform SDK
    • ▶SDK Documentation
    • ▶DDK Documentation
    • ▶Windows Resource Kits
    • ▶Specifications
    • ▶Knowledge Base
    • ▼Technical Articles
      • ▶Component Object Model
      • ▶Database and Messaging Services
      • ▶Enterprise Development
      • ▶Internet/Intranet/Web
      • ▼Multimedia
        • AVI Files with Hot Spots
        • Basics of DirectDraw Game Programming
        • Building AutoPlay-Enabled CD-ROM Titles and Games
        • Developing for the Microsoft SideWinder 3D Pro
        • Developing for the Microsoft SideWinder Game Pad
        • Extending DirectInput's Joystick Subsystem Services
        • Getting Started with Direct3D: A Tour and Resource Guide
        • Improving the Performance of Windows 95 Games
        • Java Does DirectDraw
        • Moving Your Game to Windows, Part I: Tools, Game Loop, Keyboard Input, and Timing
        • Moving Your Game to Windows, Part II: Mouse and Joystick Input
        • Moving Your Game to Windows, Part III: Sound, Graphics, Installation, and Documentation
        • Optimizing Audio Performance with DirectX
        • Overcoming Timer-Latency Problems in MIDI Sequencers
        • Programming Mouse and Keyboard with DirectInput 3.0
        • Recording and Playing Waveform Audio
        • A Road Map of Game and Interactive-Media Technologies
        • Streaming Wave Files with DirectSound
        • Texture Wrapping Simplified
        • Using the ActiveMovie Control in Web Pages, Part I: HTML Tags
        • Using the ActiveMovie Control in Web Pages, Part II: Scripting
        • Using CODECs to Compress Wave Audio
        • ▶GDI
        • ▶Open GL
      • ▶Microsoft Office
      • ▶Visual Tools
      • ▶Windows Platform
    • ▶Backgrounders
    • ▶Books
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