▼
MSDN Library - April 2000
▶
Welcome to the MSDN Library
▶
Visual Studio 6.0 Documentation
▶
Office Developer Documentation
▶
Windows CE Documentation
▶
Platform SDK
▶
SDK Documentation
▶
DDK Documentation
▶
Windows Resource Kits
▶
Knowledge Base
▼
Technical Articles
About Technical Articles
▶
Component Object Model
▶
Data Access
▶
Database and Messaging Services
▶
Enterprise Development
▶
Web Development
▼
Multimedia
Developing for the Microsoft SideWinder 3D Pro
Developing for the Microsoft SideWinder Game Pad
Digital Video Camcorder Support in Windows 98 and Windows 2000
Improving the Performance of Windows 95 Games
Moving Your Game to Windows, Part I: Tools, Game Loop, Keyboard Input, and Timing
Moving Your Game to Windows, Part II: Mouse and Joystick Input
Moving Your Game to Windows, Part III: Sound, Graphics, Installation, and Documentation
▶
DirectX
▼
GDI
DIBs and Their Use
Flicker-Free Displays Using an Off-Screen DC
GDI Objects
GDI Overview
MFC: I'll Never Use It!
MFC Tips for Copying, Pasting, Blting, and Creating Owner-Drawn List Boxes
Sprites Make the World Go Round
Stretching 256-Color Images Using Interpolation
Use of Two-Dimensional Vectors with Windows NT
Using DIBs with Palettes
Win32: Hit Testing Lines and Curves
▶
Open GL
▶
Microsoft Office
▶
Visual Tools
▶
Windows Platform
▶
Backgrounders
▶
Specifications
▶
Books
▶
Partial Books
▶
Periodicals
▶
Samples