• Legal Information
  • ▶DirectX Software Development Kit
  • ▶DirectX Graphics
  • ▼DirectX Input
    • ▶XInput
    • ▼DirectInput
      • Introduction to DirectInput
      • Understanding DirectInput
      • ▶Programming Guide
      • Programming Tips and Tools
      • ▼Tutorials
        • ▼Tutorial 1: Using the Keyboard
          • Step 1: Creating the DirectInput Object
          • Step 2: Creating the DirectInput Keyboard Device
          • Step 3: Setting the Keyboard Data Format
          • Step 4: Setting the Keyboard Behavior
          • Step 5: Gaining Access to the Keyboard
          • Step 6: Retrieving Data from the Keyboard
          • Step 7: Closing Down the DirectInput System
          • Tutorial 1 Samples
        • ▶Tutorial 2: Using the Mouse
        • ▶Tutorial 3: Using the Joystick
        • ▶Tutorial 4: Using Force Feedback
        • ▶Tutorial 5: Using Action Mapping
      • ▶Samples
      • ▶Reference
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▶DirectX SDK
  • ▶DirectMusic
  • ▶DirectPlay