Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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DirectX Input
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XInput
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DirectInput
Introduction to DirectInput
Understanding DirectInput
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Programming Guide
Programming Tips and Tools
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Tutorials
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Tutorial 1: Using the Keyboard
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Tutorial 2: Using the Mouse
Step 1: Creating the DirectInput Mouse Device
Step 2: Setting the Mouse Data Format
Step 3: Setting the Mouse Behavior
Step 4: Preparing for Buffered Input from the Mouse
Step 5: Managing Access to the Mouse
Step 6: Retrieving Buffered Data from the Mouse
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Tutorial 3: Using the Joystick
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Tutorial 4: Using Force Feedback
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Tutorial 5: Using Action Mapping
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Samples
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Reference
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
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DirectMusic
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DirectPlay