• Legal Information
  • ▶DirectX Software Development Kit
  • ▶DirectX Graphics
  • ▶DirectX Input
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▼DirectX SDK
    • Legal Information
    • ▼Introducing DirectX 9.0
      • Tips and Tricks Using Managed Code
      • What's New in DirectX 9.0 for Managed Code
      • What Is Managed Code?
      • ▼Direct3D Graphics
        • ▼Getting Started with Direct3D
          • ▶3-D Coordinate Systems and Geometry
          • ▶Devices
          • ▶Resources
          • ▼Transforms
            • View Transformation
            • World Transformation
            • ▶Matrices
            • ▶Direct3D Rendering
            • ▶Direct3D Surfaces
            • ▶Direct3D Textures
            • ▼Direct3D Tutorials
              • Tutorial 1: Creating a Device
              • Tutorial 2: Rendering Vertices
              • Tutorial 3: Using Matrices
              • Tutorial 4: Using Materials and Lights
              • Tutorial 5: Using Texture Maps
              • Tutorial 6: Using Meshes
            • ▶Direct3D Samples
          • ▶Sample Framework for DirectX 9.0 for Managed Code
        • DirectDraw
        • ▶DirectInput
        • ▶DirectPlay
        • ▶DirectSound
        • Audio Video Playback
      • ▶How Do I ...?
      • ▶Namespaces
  • ▶DirectMusic
  • ▶DirectPlay