BaseEffect.SetValue Method
           | 
          
Language:  | 
        
      
      
      Sets the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures.
      Overload List
      
        
          
            | 
              public void SetValue(EffectHandle, BaseTexture);
             | 
          
          
            | 
              public void SetValue(EffectHandle, bool);
             | 
          
          
            | 
              public void SetValue(EffectHandle, bool[]);
             | 
          
          
            | 
              public void SetValue(EffectHandle, ColorValue);
             | 
          
          
            | 
              public void SetValue(EffectHandle, ColorValue[]);
             | 
          
          
            | 
              public void SetValue(EffectHandle, GraphicsStream);
             | 
          
          
            | 
              public void SetValue(EffectHandle, int);
             | 
          
          
            | 
              public void SetValue(EffectHandle, int[]);
             | 
          
          
            | 
              public void SetValue(EffectHandle, Matrix);
             | 
          
          
            | 
              public void SetValue(EffectHandle, Matrix[]);
             | 
          
          
            | 
              public void SetValue(EffectHandle, float);
             | 
          
          
            | 
              public void SetValue(EffectHandle, float[]);
             | 
          
          
            | 
              public void SetValue(EffectHandle, string);
             | 
          
          
            | 
              public void SetValue(EffectHandle, Vector4);
             | 
          
          
            | 
              public void SetValue(EffectHandle, Vector4[]);
             | 
          
          
            | 
              public void SetValue(EffectHandle, void, int);
             | 
          
        
      
      Remarks
      
        This method can be used in place of nearly all of the Set* methods in BaseEffect.
        
          
        
      
      
      Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
      
        
          Feedback? Please provide us with your comments on this topic.