ProgressiveMesh.TrimByVertices Method |
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Modifies the minimum and maximum level of detail (LOD) of a ProgressiveMesh object.
public void TrimByVertices(int, int); public void TrimByVertices(int, int, out int, out int);
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
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