ProgressiveMesh.TrimByVertices Method

Language:

Modifies the minimum and maximum level of detail (LOD) of a ProgressiveMesh object.

Overload List

public void TrimByVertices(int, int);
public void TrimByVertices(int, int, out int, out int);

Remarks

Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
OutOfMemoryException Leave Site Microsoft Direct3D could not allocate sufficient memory to complete the call.

See Also


Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center