PrtBuffer.PrtBuffer Constructor |
Language: |
Initializes a new instance of the PrtBuffer class.
public PrtBuffer(ID3DXPRTBuffer); public PrtBuffer(int, int, int); public PrtBuffer(int, int, int, int); public PrtBuffer(IntPtr); public PrtBuffer(string);
The PrtBuffer constructor creates a PRT buffer that can be compressed or filled by a simulator. This method creates per-pixel, per-vertex, or volume buffers.
When the buffer is created, all values are initialized to zero.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfMemoryException Microsoft Direct3D could not allocate sufficient memory to complete the call.
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center