Copyrights and Trademarks
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Introducing DirectX 3
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DirectDraw
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DirectSound
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DirectPlay
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Direct3D
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Direct3D Overview
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Retained-Mode Overview
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Immediate-Mode Overview
About Immediate Mode
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Introduction to Direct3D Immediate-Mode Objects
Introduction to Direct3D Immediate-Mode Objects
Direct3D Object Types
IDirect3D Interface
IDirect3DDevice Interface
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IDirect3DTexture Interface
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Scene Management
Scene Management
Hidden Surface Removal
2D and 3D Interaction
Scene-Management Procedure
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Direct3D Immediate-Mode Tutorial
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Retained-Mode Reference
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Immediate-Mode Reference
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DirectInput
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DirectSetup
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AutoPlay
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Glossary